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    Article Cited by others


Gamifying elderly care: Feasibility of a digital gaming solution for active aging

Ascolese Antonio, Kiat Jin, Pannese Lucia, Morganti Luca

Year : 2016| Volume: 2| Issue : 4 | Page no: 157-162

   This article has been cited by
1 Playability and Player Experience in Digital Games for Elderly: A Systematic Literature Review
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Sensors. 2020; 20(14): 3958
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2 Tackling the Challenge of the Aging Society: Detecting and Preventing Cognitive and Physical Decline through Games and Consumer Technologies
David Wortley,Ji-Young An,Almas Heshmati
Healthcare Informatics Research. 2017; 23(2): 87
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